A keyboard that can be used to input text or detect key presses.
Constructors
- Keyboard()
-
const
- Keyboard.fromBuffer(BufferedKeys buffer)
-
Creates a new keyboard instance using the provided
buffer
.factory - Keyboard.fromStdin([Stdin? stdin])
-
Creates a new keyboard instance that reads from the standard input stream.
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isAnyPressed → bool
-
Whether any key is currently pressed.
no setter
-
pressed
→ Iterable<
List< Key> > -
All currently pressed key combinations in the order they were pressed.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
clear(
) → void - Clears the current state of the keyboard.
-
close(
) → Future< void> - Closes the keyboard and releases any resources associated with it.
-
isPressed(
Key a, [Key b, Key c, Key d, Key e, Key f]) → bool -
Returns
true
ifa
was pressed since the last call to clear. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited