asWeighted method
Returns a view of this grid as a weighted walkable.
The view is a WeightedWalkable where nodes are positions in the grid,
and edges are pairs of elements at each position. The directions
are the
relative positions of the neighbors to connect each node to, which by
default are the four cardinal directions (north, east, south, west).
A weight is derived from the source and target nodes and the direction
moved by calling the weight
function. Any value that returns
double.infinity is considered impassable and will not be connected to
its neighbors.
Implementation
WeightedWalkable<Pos> asWeighted({
required double Function(E, E, Pos) weight,
Iterable<Pos> directions = Direction.cardinal,
}) {
return GridWalkable.from(
this,
directions: directions,
weight: weight,
);
}