FringeAstar<E>  class 
    final
 
    Pathfinding
Pathfinding algorithm that finds an optimal shortest path using a heuristic.
Fringe, or a variant of A*, is an informed search algorithm sits in between
IDA* and Astar; it uses a Heuristic to estimate the cost to reach the
goal from a given node and repeats states in the fringe, or frontier, of
the search space.
Fringe is considered faster than Astar for Grid-based pathfinding.
A default singleton instance of this class is fringeAstar.
- Mixed in types
 
Constructors
- FringeAstar()
 - 
          Creates a new Fringe algorithm.
            const
 
Properties
- hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 
Methods
- 
  asBestPathfinder<
G extends Goal< (E> >{required Heuristic< T> toNode<T extends E>(E), required Heuristic<T> orElse<T extends E>(E, G) }) → BestPathfinder<E>  - 
  Adapts this HeuristicPathfinder to a BestPathfinder.
  inherited
 - 
  findBestPath<
T extends E> (WeightedWalkable< T> graph, T start, Goal<T> goal, Heuristic<T> heuristic, {Tracer<T> ? tracer}) → (Path<T> , double) - 
  Returns an optimal path (and it's total cost) in 
graphfromstartto a node that satisfiesgoal.inherited - 
  findBestPathExclusive<
T extends E> (WeightedWalkable< T> graph, T start, Goal<T> goal, Heuristic<T> heuristic, {Tracer<T> ? tracer}) → (Path<T> , double) - 
  Returns an optimal path (and it's total cost) in 
graphfromstartto a node that satisfiesgoal.override - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  toString(
) → String  - 
  A string representation of this object.
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited